Games and learning

Results: 412



#Item
51Proceedings, The Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-15)  Bayesian Clustering of Player Styles for Multiplayer Games Aline Normoyle  Shane T. Jensen

Proceedings, The Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-15) Bayesian Clustering of Player Styles for Multiplayer Games Aline Normoyle Shane T. Jensen

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Source URL: www-stat.wharton.upenn.edu

Language: English - Date: 2015-12-17 10:15:17
52Games and Economic Behavior–47 www.elsevier.com/locate/geb Strategic learning in games with symmetric information Olivier Gossner a,b,∗ and Nicolas Vieille c

Games and Economic Behavior–47 www.elsevier.com/locate/geb Strategic learning in games with symmetric information Olivier Gossner a,b,∗ and Nicolas Vieille c

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Source URL: ogossner.free.fr

Language: English - Date: 2008-03-26 16:00:11
53 -  - -00-18  ËÁÁÅ Technical Report Discrete Prediction Games with Arbitrary Feedback and Loss

 -  - -00-18 ËÁÁÅ Technical Report Discrete Prediction Games with Arbitrary Feedback and Loss

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Source URL: archive.cone.informatik.uni-freiburg.de

Language: English - Date: 2006-04-01 17:58:02
54Cifre PhD Proposal: “Dynamic learning in Blotto games and applications to modeling attention in social networks” Supervisors • Alonso Silva () https://www.bell-labs.com/researchers/50

Cifre PhD Proposal: “Dynamic learning in Blotto games and applications to modeling attention in social networks” Supervisors • Alonso Silva () https://www.bell-labs.com/researchers/50

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Source URL: www.eurecom.fr

Language: English
    55CONTEXTS FOR LEARNING SERIES OVERVIEW The Contexts for Learning Mathematics series is organized around 18 core units. Each unit comprises a two-week (10 days) sequence of investigations, games, routines, and minilessons

    CONTEXTS FOR LEARNING SERIES OVERVIEW The Contexts for Learning Mathematics series is organized around 18 core units. Each unit comprises a two-week (10 days) sequence of investigations, games, routines, and minilessons

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    Source URL: www.contextsforlearning.com

    Language: English - Date: 2006-12-13 09:07:43
      56Two-Sided Bandits and the Dating Market Sanmay Das Center for Biological and Computational Learning and Computer Science and Artificial Intelligence Lab Massachusetts Institute of Technology Cambridge, MA 02139

      Two-Sided Bandits and the Dating Market Sanmay Das Center for Biological and Computational Learning and Computer Science and Artificial Intelligence Lab Massachusetts Institute of Technology Cambridge, MA 02139

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      Source URL: faculty.chicagobooth.edu

      Language: English - Date: 2006-08-08 10:56:19
      57Well Played a journal on video games, value and meaning volume 4 numberspecial issue on learning and games

      Well Played a journal on video games, value and meaning volume 4 numberspecial issue on learning and games

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      Source URL: press.etc.cmu.edu

      Language: English - Date: 2015-09-23 08:25:25
        58Mobile and Locative Games in the Civic Tripod: Activism, Art and Learning

        Mobile and Locative Games in the Civic Tripod: Activism, Art and Learning

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        Source URL: benjaminstokes.net

        Language: English - Date: 2015-06-20 15:54:10
          59The Civic Potential of Video Games  This report was made possible by grants from the John D. and Catherine T. MacArthur Foundation in connection with its grant making initiative on Digital Media and Learning. For more i

          The Civic Potential of Video Games This report was made possible by grants from the John D. and Catherine T. MacArthur Foundation in connection with its grant making initiative on Digital Media and Learning. For more i

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          Source URL: dmlcentral.net

          Language: English - Date: 2015-12-15 17:21:52
            60In collaboration with:  SUPERCHARGING FEEDBACK TO PROPEL STUDENT LEARNING: The Power of Digital Games By Cameron White, Esteban Sosnik, and Gayle Allen

            In collaboration with: SUPERCHARGING FEEDBACK TO PROPEL STUDENT LEARNING: The Power of Digital Games By Cameron White, Esteban Sosnik, and Gayle Allen

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            Source URL: playcolab.com

            Language: English - Date: 2015-03-12 19:11:24